Barsplay
Breadhead, a striped convict, leans into a push arm of the millstone under a pressure gauge and the Company's smokestacks.
Coming to Steam · December 2026 Windows PC 10 languages

Crack the whip. Meet the quota. Dig your way out.

Crack the whip over convicts who push a giant millstone to power the Company. Meet a quota that rises every midnight, keep your prisoners fed and alive, upgrade everything, smuggle contraband and dig a tunnel under the beds.

Official trailer

Overspin trailer

THE COMPANYNotice to all personnel

Overspin is a darkly comic active idle game with roguelite progression. In the middle of an open-air prison, convicts push a giant millstone to make electricity for the Company. You are not a guard. You are the unseen hand above the yard, and your mouse cursor is the tip of a whip.

Every midnight the Company raises the quota. Crack the whip, meet the quota, keep your prisoners alive or wait for the next one. And one day, through a tunnel dug under a bed, get them all out.

J. Bounderby J. Bounderby, Director
No. 01

PUSH THE STONE.

Prisoners lean into the arms of the mill, and every turn of the stone ends up on the Company's meter. Thirty convicts, each with a crime, a temper and a body that gives out at its own pace. Hire them at dawn, put them on an arm or a machine, and watch them grind.

No. 02

CRACK THE WHIP.

Click near a prisoner and he pushes harder. Every lash costs a little health. Whip a man past his limit and he limps off to the infirmary, or doesn't get up at all. Motivation is a resource. So is the workforce.

No. 03

DON'T OVERSPIN.

Drive the mill too hard and the pressure needle climbs into the red. Let it burst and the whole crew is thrown off their feet. Ride the edge for the biggest numbers, or buy a pressure valve and some peace of mind.

No. 04

KEEP THEM ALIVE.

Energy, hunger, thirst and health. Prisoners walk to the food and water you build, sleep in the beds you buy (or on the sand if you didn't), and spend their evenings resting, working overtime, rolling cigarettes or digging. A well-fed convict pushes harder. A dead one pushes nothing.

No. 05

UPGRADE EVERYTHING.

Order from the Company Catalog and place every structure on the yard grid yourself: gearbox, dynamo, beds, infirmary, wind vanes, batteries, hamster wheels, pedal dynamos, rowing machines and steam pistons. Every line climbs through hand-built model tiers, from scrap wood and rope to gold-plated prestige machinery. Earn promotions and the Catalog opens new pages.

No. 06

SMUGGLE CONTRABAND.

Bleed power off through the smuggling valve and the black market pays you in cigarettes. Spend them on contraband, stolen gear and a game of dice at night. Orders arrive by pipe. The Company does not need to know.

No. 07

DIG YOUR WAY OUT.

Under the beds, a tunnel. Buy a rusty spoon, a bent fork, a gas lamp, powder kegs and finally a steam drill, then send your prisoners to dig after the shift. Every metre brings the wall closer. The run is won the moment they get past it.

No. 08

WEATHER THE STORM.

Every morning brings a directive from management, a weather report and a fresh batch of applicants. Storms hurl lightning at your machinery, parts wear down and need oil or repair, and the Company's towers watch it all from beyond the wall.

No. 09

MISS THE QUOTA...

...and you're let go. Miss it once and tomorrow becomes a penalty day. Miss that too and the Company's executioner walks in through the main gate. Win or lose, every run earns commendations for the Company Archive: a radial tree of 156 permanent upgrades that leads, eventually, to the Great Escape.

The crew

Thirty convicts. Thirty crimes.

Every prisoner has a nickname, an absurd crime, five stats, a trait of his own and a record note the Company would rather you didn't read. Five archetypes decide who pushes, who pedals and who just eats.

BruteHeavy-set personnel. High power, high appetite. Meal costs should be planned accordingly.
RuntLight-framed personnel. Low power, low consumption. Runs for long on minimal upkeep.
GeezerSenior personnel. Weak on his own; his contribution to the crew is noteworthy.
EngineerTechnical personnel. Adds value to the company in machinery and efficiency.
RookieNew personnel. Recovers fast, burns out fast. Inexperience is no excuse.
Dry Ass, Brute
Dry AssNo. 0417 · Brute

Drained a municipal fountain single-handedly, in one gulp.

Scraps, Runt
ScrapsNo. 0666 · Runt

Lived in a trash can and never paid the city rent.

Old Fart, Geezer
Old FartNo. 0071 · Geezer

Caused a gas-leak panic at an opera gala.

Blind Dork, Engineer
Blind DorkNo. 0404 · Engineer

Fixed an elevator without glasses; it shot through the roof.

Snotface, Rookie
SnotfaceNo. 0615 · Rookie

Ruined three museum paintings with a single sneeze.

Drooly Dave, Brute
Drooly DaveNo. 1123 · Brute

Sabotaged a butcher's window display with drool.

Suck-Up, Runt
Suck-UpNo. 1204 · Runt

Dragged a trial out by nine hours complimenting the judge.

Blabbermouth, Geezer
BlabbermouthNo. 1776 · Geezer

Talked an interrogator into resigning.

Greasy Screw, Engineer
Greasy ScrewNo. 1440 · Engineer

Greased the town hall stairs into a slide.

Wild Calf, Rookie
Wild CalfNo. 1987 · Rookie

Rode an escaped bull and chased the mayor.

Breadhead, Brute
BreadheadNo. 0852 · Brute

Kidnapped 300 loaves from a bakery and demanded ransom.

Sewer Rat, Runt
Sewer RatNo. 0313 · Runt

Tunneled through the sewers into a bank vault. The wrong bank.

Moldy, Geezer
MoldyNo. 0540 · Geezer

Attended own funeral and sold the wreaths.

Butt Crack, Engineer
Butt CrackNo. 0707 · Engineer

Stole the taps from 30 homes while 'fixing the plumbing'.

Tick, Rookie
TickNo. 0314 · Rookie

Latched onto a merchant and freeloaded for two years.

Cauliflower Carl, Brute
Cauliflower CarlNo. 2306 · Brute

Knocked out 88 referees in illegal prizefights.

Creep, Runt
CreepNo. 1313 · Runt

Scared a cemetery night watchman into early retirement.

Mush Mouth, Geezer
Mush MouthNo. 0088 · Geezer

Took a hospital soup cauldron hostage.

Crispy, Engineer
CrispyNo. 2201 · Engineer

Blew up the neighborhood three times in three experiments.

Peach Fuzz, Rookie
Peach FuzzNo. 1601 · Rookie

Tried to sneak into a tavern with a fake mustache.

Dishwater, Brute
DishwaterNo. 0047 · Brute

47 cases of food poisoning in the prison kitchen.

Hunger Strike, Runt
Hunger StrikeNo. 0909 · Runt

Starved 40 days in protest, then forgot the cause.

Old Coot, Geezer
Old CootNo. 1899 · Geezer

Rigged the market scales for fifty years.

Short Circuit, Engineer
Short CircuitNo. 0220 · Engineer

Wound the Company's electricity meter backwards.

Punk, Rookie
PunkNo. 0999 · Rookie

Drew something rude on the Company sign. Very large.

Blind Stump, Brute
Blind StumpNo. 1590 · Brute

Broke into the wrong house and stayed three days as a guest.

Sticky Fingers, Runt
Sticky FingersNo. 2718 · Runt

Pickpocketed the police chief's handcuffs.

Loony Gramps, Geezer
Loony GrampsNo. 0203 · Geezer

Mistook city hall for home and put it up for sale.

Smartass, Engineer
SmartassNo. 1001 · Engineer

Lectured the judge on law and doubled the sentence.

Broke-Ass, Rookie
Broke-AssNo. 0503 · Rookie

Got run over by own getaway cart.

The Company Catalog

From scrap wood to gold plate

27 upgrade lines and 213 hand-built model tiers. Every tier changes the silhouette, and the last one in each line is a gold-brass prestige piece with the Company crest.

Dynamo

Handmade coil bench
Tier 1Handmade coil bench
Wood-cased dynamo
Tier 2Wood-cased dynamo
Horseshoe-magnet dynamo
Tier 3Horseshoe-magnet dynamo
Cylindrical iron dynamo
Tier 4Cylindrical iron dynamo
Twin-column dynamo
Tier 5Twin-column dynamo
Fin-cooled dynamo
Tier 6Fin-cooled dynamo
Great brass-drum dynamo
Tier 7Great brass-drum dynamo
Water-jacketed steam-cooled dynamo
Tier 8Water-jacketed steam-cooled dynamo
Tesla dynamo
Tier 9Tesla dynamo
Company generator
Tier 10Company generator

Millstone

Sandstone
Tier 1Sandstone
Dressed and furrowed sandstone
Tier 2Dressed and furrowed sandstone
Granite
Tier 3Granite
Iron-banded granite
Tier 4Iron-banded granite
Riveted iron cladding
Tier 5Riveted iron cladding
Copper-coiled stone
Tier 6Copper-coiled stone
Brass-plated gear stone
Tier 7Brass-plated gear stone
Steam-channelled brass stone
Tier 8Steam-channelled brass stone
Tesla-coil core stone
Tier 9Tesla-coil core stone
Company-crested gold-brass stone
Tier 10Company-crested gold-brass stone

Steam Engine

Single-cylinder boiler
Tier 1Single-cylinder boiler
Boiler on a platform
Tier 2Boiler on a platform
Iron boiler
Tier 3Iron boiler
Chimney boiler
Tier 4Chimney boiler
Twin cylinder
Tier 5Twin cylinder
Flywheel engine
Tier 6Flywheel engine
Brass engine
Tier 7Brass engine
Cooled engine
Tier 8Cooled engine
Triple cylinder
Tier 9Triple cylinder
Company main engine
Tier 10Company main engine

Batteries

Glass jar cell
Tier 1Glass jar cell
Jar array
Tier 2Jar array
Wood-cased cell
Tier 3Wood-cased cell
Iron-cased battery
Tier 4Iron-cased battery
Battery rack
Tier 5Battery rack
Double rack
Tier 6Double rack
Brass battery bank
Tier 7Brass battery bank
Cooled bank
Tier 8Cooled bank
Tesla condenser
Tier 9Tesla condenser
Company power store
Tier 10Company power store

Bed

Straw bed
Tier 1Straw bed
Bunk under a tarp
Tier 2Bunk under a tarp
Steam-heated bunk under a metal roof
Tier 3Steam-heated bunk under a metal roof
Sprung bunk with brass radiator
Tier 4Sprung bunk with brass radiator
Company lion-claw bedstead
Tier 5Company lion-claw bedstead

Hamster Wheel

Barrel-stave wheel
Tier 1Barrel-stave wheel
Open slatted wheel
Tier 2Open slatted wheel
Iron-hooped wheel
Tier 3Iron-hooped wheel
Iron cage wheel
Tier 4Iron cage wheel
Enclosed wheel
Tier 5Enclosed wheel
Wheel with flywheel
Tier 6Wheel with flywheel

Steam Drill

Pick and shovel
Tier 1Pick and shovel
Hand auger
Tier 2Hand auger
Tripod auger
Tier 3Tripod auger
Iron auger
Tier 4Iron auger
Pedal drill
Tier 5Pedal drill
Steam drill
Tier 6Steam drill
Brass drill
Tier 7Brass drill
Twin-bit drill
Tier 8Twin-bit drill
Cooled drill
Tier 9Cooled drill
Bootleg giant drill
Tier 10Bootleg giant drill

Cigarette Bench

Upturned crate
Tier 1Upturned crate
Crate and cloth
Tier 2Crate and cloth
Small table
Tier 3Small table
Table with rolling jig
Tier 4Table with rolling jig
Drying rack
Tier 5Drying rack
Double table
Tier 6Double table
Press
Tier 7Press
Pedal rolling machine
Tier 8Pedal rolling machine
Steam rolling machine
Tier 9Steam rolling machine
Contraband cigarette works
Tier 10Contraband cigarette works

Screenshots

Inside the yard

Features

What's in the crate

  • Active idle at its core: the mill turns on its own, the whip makes it turn faster.
  • 30 prisoners with their own crimes, traits, perks and equipment.
  • Dozens of upgrade lines with hand-built model tiers, placed freely on the yard grid.
  • Generator stations, wind vanes, batteries, cables and a pressure valve to keep in check.
  • Morning directives, storms, wear, injuries and a black market.
  • Dig a tunnel to win the run, then spend commendations in the 156-node Company Archive.
  • Corporate politeness, crude language and very dark humour, in 10 languages.
Genre
Active idle, roguelite
Platform
Windows PC (Steam)
Release
December 2026
Developer
Barsplay
Run length
About 100 minutes
Languages
English, Turkish, German, French, Spanish, Italian, Russian, Simplified Chinese, Japanese, Korean

The Company is hiring.

Follow development on Discord, hear first when the gates open and tell us which prisoner you whipped too hard.